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Table Enchantments

Every custom enchantment you can find in the enchantment table!
The enchantment table has 214 additional enchantments not found in vanilla Minecraft.
These enchantments are broken up into 5 categories, artifact, curse, normal, special, spell. Any tool or piece of armor can have up to 8 enchantments applied at a time.
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Normal:

very straightforward. They generally improve and item and make it stronger. Normal enchantments are colored gray
Name
Max Level
Items
Description
Conflicts
Abrasion
2
Swords + Axes
Damages your opponents armor
None
Arcanic
6
Armor
Chance to ignore potion damage
None
Blast Mining
1
Pickaxes
Mines blocks in a 3x3 area
drill, vein
Bleed
7
Swords
Causes your opponent to bleed, damaging them repeatedly
None
Boss Hunter
8
Bows + Crossbows
Increases damage against bosses
None
Butchering
5
Swords + Axes
Increases damage against passive mobs
sharpness, bane_of_arthropods, smite, defusion, razor, ender_slayer
Cerebral
8
Bows + Crossbows
Increases damage on headshots
None
Collateral
4
Bows
Arrows can go through entities
None
Criticals
3
Swords + Axes
Increases critical damage
None
Deflection
6
Shields
Rebounds some incoming damage back to your attacker
None
Defusion
5
Swords + Axes
Increases damage against creepers
sharpness, bane_of_arthropods, smite, butchering, razor, ender_slayer
Dexterous
2
Swords + Axes
Increases attack speed
None
Drill
5
Tools
Mines blocks behind other blocks
blast_mining, vein
Electroshock
3
Shields
Chance to strike lightning on your attacker
None
Ender Slayer
5
Swords + Axes
Increases damage against end mobs
sharpness, bane_of_arthropods, smite, defusion, razor, butchering
Evasion
3
Armor
Chance to ignore incoming damage
None
Extinguishing
3
Armor
Chance to remove fire when taking fire damage
None
Extract
6
Tridents
Heals a portion of damage dealt
None
Farmhand
2
Hoes
Till blocks around initial blocks
None
Finishing
5
Swords
Chance to instantly kill entities on low health
None
Fire Affinity
7
Swords
Increases damage dealt when on fire
water_affinity
First Strike
5
Swords
Increases damage dealt when entity is on max health
None
Flinch
6
Shields
Chance to blind your attacker
None
Goliath
8
Swords
Increases damage against entities with more health than you
None
Grapple
2
Swords + Axes
Pulls entities towards you
knockback, tornado, annihilate
Grit
3
Armor
Damages your opponents weapon
None
Hook
2
Bows
Pulls entities towards you
punch
Illusion Aspect
2
Swords
Chance to blind and nauseate opponent
None
Incandescence
2
Armor
Light your attacker on fire
None
Inferno
1
Tridents
Flaming tridents
None
Invigoration
3
Armor
Increases outgoing damage and reduces incoming damage when low on health
None
Kinetic
6
Elytra
Reduces damage taken when flying into a wall
None
Launch
8
Elytra
Fireworks give a short burst of extreme speed
None
Leeching
6
Swords + Axes
Heals a portion of damage dealt
life_steal
Liquid Shot
5
Bows + Crossbows
Increases damage against fiery mobs and endermen
None
Magma Walker
2
Boots
Turns lava beneath the player into obsidian
None
Magnetic
4
Boots
Items and XP go towards you
None
Marksman
1
Bows + Crossbows
Removes arrow drop
None
Necrotic
4
Swords
Wither skeletons have a higher chance to drop skulls
looting
Nether Infusion
6
Swords
Increases damage dealt in the nether
end_infusion
Nocturnal
6
Swords
Increases damage dealt at night
diurnal
Optics
5
Bows + Crossbows
Increases damage when further from target
None
Oxygenate
8
Tools
Gain oxygen when breaking blocks underwater
None
Paladin
3
Swords
Increases damage dealt when riding a horse
None
Parasitic
6
Ranged
Heals a portion of damage dealt
None
Parry
4
Swords
Reduces incoming damage when holding item
None
Protector
1
Swords + Axes
Prevents damaging your own pets
None
Proximity
5
Swords
Increases damage when closer to opponent
None
Rapid
6
Bows
Increases bow pull speed
None
Reinforcement
4
Elytra
Reduces incoming damage
None
Rejuvenation
2
Armor
Increases natural regeneration speed
None
Replenish
1
Hoes
Automatically replants crops
None
Sating
6
Helmets
Reduces hunger loss
None
Serrated
5
Tridents
Trident deals additional damage
bladed, phantasm, arachnid, pacify, abattoir, impaling
Slicing
8
Elytra
Damages entities when flown through
None
Spearfishing
6
Tridents
Chance of dropping fish when tridenting water
None
Splash
4
Tridents
Damages entities near where trident lands but does not drop experience
wisdom
Stab
5
Tridents
Increases melee trident damage
None
Stamina
4
Boots
Decreases hunger loss while sprinting
None
Stone Switcher
6
Pickaxes
Breaking stone can drop as variants
transfuse, silk_touch
Stray Aspect
6
Swords
Chance of slowing your opponent
None
Succession
1
Bows
Shoots multiple arrows in a burst
tripleshot, pentashot, buckshot
Supercritical
3
Swords
Small chance to deal extreme damage
None
Tectonic
2
Boots
Damages nearby entities when taking fall damage
feather_falling
Thor
6
Swords
Chance of striking lightning on your opponent
None
Thrive
2
Armor
Increases maximum health
prosperity
Tornado
2
Swords + Axes
Knocks your opponent into the air
knockback, grapple, annihilate
Tripleshot
1
Bows
Shoots 3 arrows
succession, pentashot, buckshot
Vampire Aspect
2
Swords
Chance to apply wither to your opponent
None
Water Aspect
2
Swords + Axes
Increases damage dealt against fiery mobs and endermen
fire_aspect
Weakening
4
Swords
Increases subsequent damage dealt to opponent
None
Wisdom
3
Tools, Weapons, Ranged
Increases dropped experience
splash, intellect
Zeus
6
Bows + Crossbows
Chance to strike lightning on your opponent
None
Aerial
3
Bows + Crossbows
Increases arrow damage when you are in air
None
Famine
8
Swords
Chance of giving your opponent hunger
None
Radiance
4
Bows + Crossbows
Causes entities to glow near where arrow lands
None
Horde
4
Swords
Increases damage dealt the more mobs are nearby
None
Vein
5
Pickaxes
Mine blocks in a vein
drill, blast_mining
Ice Shot
3
Bows + Crossbows
Chance of freezing your opponent
None
Puncture
6
Tridents
Trident deals additional damage to shelled mobs
None
Shockwave
3
Bows
Damages entities that arrows fly near
None
Instantaneous
7
Tools
Chance of instantly breaking blocks
None
Freerunner
6
Boots
Chance to ignore fall damage
None
Ignite
8
Bows + Crossbows
Chance to light hit block on fire
None
Cleave
8
Axes
Damage all entities around attacked entity
carve
Dullness
3
Swords
Chance of giving your opponent weakness
None
Toxic
2
Swords
Chance to apply poison to your opponent
None
Water Affinity
7
Swords
Increases damage dealt when in water
fire_affinity
Forcefield
2
Armor
Damages all nearby monsters
None
Sycophant
6
Shields
Heals a portion of damage blocked
None
Chopless
6
Armor
Reduces damage dealt by axes
None
Green Thumb
1
Hoes
Left clicking dirt turns it to grass
None
Spiked
3
Fishing Rods
Hooking onto an entity will damage it
harpoon
Reel
2
Fishing Rods
Pulls entities towards you
None
Shot Assist
6
Armor
Deal more damage with arrows while wearing
None
Frozen
6
Armor
Chance to give your attacker slowness
None
Disappear
6
Armor
Go invisible if damaged on low health
None
Fury
7
Swords
Chance of angering nearby monsters towards your opponent
None
Levitate
2
Bows + Crossbows
Chance of applying levitation to your opponent
None
Venom
6
Bows + Crossbows
Chance of withering your opponent
None
Cranial
8
Tridents
Increases damage on headshots
None
Aquatic
8
Tridents
Trident deals additional damage when shot from water
None
Buckshot
2
Bows
Shoots multiple arrows spread out
succession, pentashot, tripleshot
Diverse
6
Axes
Increases damage dealt against players holding swords
None
End Infusion
6
Swords
Increases damage dealt in the end
nether_infusion
Diurnal
6
Swords
Increases damage dealt at daytime
nocturnal
Marking
4
Bows + Crossbows
Increases subsequent damage dealt to opponent
None
Corrosive
2
Bows + Crossbows
Damages your opponents armor
None
Wound
7
Bows + Crossbows
Causes your opponent to bleed, damaging them repeatedly
None
Finality
5
Bows
Chance to instantly kill entities on low health
None
Blind
6
Bows + Crossbows
Chance of blinding your opponent
None
Sickening
2
Bows + Crossbows
Chance of nauseating your opponent
None
Defender
1
Bows + Crossbows
Prevents damaging your own pets
None
Netheric
6
Bows + Crossbows
Increases damage dealt in the nether
enderism, void affinity
Enderism
6
Bows + Crossbows
Increases damage dealt in the end
netheric
Rage
5
Bows
Chance of angering nearby monsters towards your opponent
None
Impact
3
Tridents
Small chance to deal extreme damage
None
Paralyze
6
Shields
Chance to give your attacker mining fatigue
None
Identify
2
Shields
Chance to give your attacker glowing
None
Infuriate
7
Shields
Chance to cause nearby mobs to attack your opponent
None
Atmospheric
3
Tridents
Increases trident damage when you are in air
None
Revenant
5
Bows
Increases damage against undead mobs
power, force, insecticide, slaughter, settle
Insecticide
5
Bows
Increases damage against spiders
power, force, revenant, slaughter, settle
Slaughter
5
Bows
Increases damage against passive mobs
power, force, revenant, insecticide, settle
Settle
5
Bows
Increases damage against creepers
power, force, revenant, slaughter, insecticide
Phantasm
5
Tridents
Increases damage against undead mobs
serrated, bladed, arachnid, pacify, abattoir, impaling
Arachnid
5
Tridents
Increases damage against spiders
serrated, bladed, phantasm, pacify, abattoir, impaling
Pacify
5
Tridents
Increases damage against creepers
serrated, bladed, phantasm, arachnid, abattoir, impaling
Abattoir
5
Tridents
Increases damage against passive mobs
serrated, bladed, phantasm, pacify, arachnid, impaling
Disable
3
Axes
Chance of giving your opponent extreme mining fatigue
None
Hellish
6
Tridents
Increases damage dealt in the nether
void_affinity
Void Affinity
5
Tridents
Increases damage dealt in the end
netheric, hellish
Cubism
7
Swords + Axes
Increases damage dealt against slimes and magma cubes
None
Quadrilateralism
7
Bows + Crossbows
Increases damage dealt against slimes and magma cubes
None
Lesion
7
Tridents
Causes your opponent to bleed, damaging them repeatedly
None
Conclude
5
Tridents
Chace to instantly kill entities on low health
None
Graceful
6
Boots
Chance of getting slow falling just above hitting the ground
None
Block Breather
3
Helmets
Chance to ignore suffocation damage
None
Voltage
5
Swords
Increases damage dealt against opponents with iron, gold, or chain armor
plasmic
Transfuse
7
Pickaxes
Breaking stone can drop as random ore
stone_switcher, silk_touch
Respirator
6
Helmets
Reduces dragon breath damage
None
Economical
4
Elytra
Chance to not consume fireworks while boosting
None
Backstab
3
Swords + Axes
Increases damage when behind opponent
None
Dweller
3
Swords + Axes
Increases damage against illagers
None
Stalwart
3
Armor
Chance to get resistance for a short time when taking damage
None
Plasmic
5
Swords
Increases damage dealt against opponents with diamond or netherite armor
voltage
Lucky Catch
3
Fishing Rods